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Books

Armstrong, Helen. Digital Design Theory: Readings from the Field. Princeton Architectural Press, 2016.

Dreessen, Katrien, et al. Participation Is Risky: Approaches to Joint Creative Processes. Valiz, 2014.

Journals

Lycan, William G. “Conditional Reasoning and Conditional Logic.” Philosophical Studies: An International Journal for Philosophy in the Analytic Tradition, vol. 76, no. 2/3, 1994, pp. 223–245. JSTOR, www.jstor.org/stable/4320538. Accessed 16 Aug. 2020.

Paracha, Samiullah & Hall, Lynne & Clawson, Kathy & Mitsche, Nicole & Jamil, Fatima. (2019). Co-design with Children: Using Participatory Design for Design Thinking and Social and Emotional Learning. Open Education Studies. 1. 10.1515/edu-2019-0021.

Interviews

Broskoski, Charles. Facilitated by Laurel Schwulst. Charles Broskoski on self-discovery that happens upon revisiting things you’ve accumulated over time. The Creative Independent, 25 Oct 2017, https://rb.gy/qvcpmw.

Balkin, Jack and Michaelson, Dan. Facilitated by Rob Mathews. Sometimes it Looks like a Duck, Sometimes it Looks like a Rabbit. Linked By Air, http://linkedbyair.net/balkin.pdf.

Website

Boddington, Ruby. “Studio Moniker on How It's Getting Harder for Small Studios to Compete with Big Tech.” It's Nice That, 6 May 2020, www.itsnicethat.com/features/studio-moniker-digital-060520.

“Change Over Time.” Linked By Air, http://old.linkedbyair.net/Change.

“Place a Stone.” Moniker, placeastone.nl.

“Free Works.” Schultzschultz, https://www.schultzschultz.com/free-works.html.

Video

Whyte, William H.. “The Social Life of Small Urban Spaces William H Whyte.” YouTube, uploaded by Harold, 10 Jun 2020, https://www.youtube.com/watch?v=HH9fhmyTRjI.

“What the Art?! Studio Moniker (multimedia)” Youtube, uploaded by ARTube, 17 October 2018, https://youtu.be/p7K50vlauwQ.

Unsorted

“An interview with Kyuha Shim.” Design Observer, 12 May 2014, https://designobserver.com/feature/an-interview-with-kyuha-shim/38682/.

“Analog Algorithm-Source-Related Grid Systems.” Slanted, 21 Jan. 2020, www.slanted.de/product/analog-algorithm-source-related-grid-systems/.

“Daily Hours Spent with Digital Media.” Our World in Data, ourworldindata.org/grapher/daily-hours-spent-with-digital-media-per-adult-user.

“Harnessing Algorithms to Create Shape-Shifting Typography.” Wired, 03 Dec 2015, https://www.wired.com/2015/03/using-algorithms-design-responsive-typography/.

“Laurent Malys Uses Code to Explore How Processing Can Affect Letterforms.” It's Nice That, www.itsnicethat.com/articles/laurent-malys-digital-graphic-design-070219.

“Towards A Critical Collaborative Practice.” Critical Fabulations: Reworking the Methods and Margins of Design, by Daniela Rosner, The MIT Press, 2018, pp. 39–52.
Conditional Design & Computational Thinking
Conditional Design Workbook by Edo Paulus, Luna Maurer, Jonathan Puckey & Roel Wouters,
Designing Programmes by Karl Gerstner,
Sol LeWitt: the Museum of Modern Art by Sol LeWitt,
Digital Design Theory by Helen Armstrong,
Computational Design Thinking edited by Achim Menges & Sean Ahlquist.

Design Thinking
Design Research and The New Learning by Richard Buchanan,
Wicked Problems in Design Thinking by Richard Buchanan,
Designerly Ways of Knowing by Nigel Cross,
The Reflective Practitioner by Donald A. Schön

Participatory & Collaborative
Designing with People and not for just People by P!D,
Design and Dissensus: Framing and Staging Participation by Mahmoud Keshavarz & Ramia Mazé

Singapore Education Systems
Charting the Future of Design Education by DERC,
Design 2025 by DesignSingapore Council,
We Make the Road by Walking by Myles Horton & Paulo Freire.

Research Approach: Deductive
- Phenomenon (Situational Analysis)
- Theory (Existing Literature)
- Hypothesis (Inquiry)
- Data Collection
- Analysis of Findings
- Synthesis (Evaluation of Analysis)
- Generalisation (Conclusion and Application)

Framing Design Research: Epistemology Research
Ask how and why.
- Focuses on deductive methods
- Probes deeply into how the current context of a phenomenon came about.

Question Frame & Focus
Ways To Research by Luck R. (2015)
Who: identification, audience, user
What: classification, specification
When: time, sequence, context
Where: location
Why: reason, cause, purpose
How: process, method, operation
Can: possibility, probability
Will: probability, trend
Do: performance, action
Which: comparison

Subtitle
A study of how Conditional Design practices can nurture a different way of thinking for design students.

Stanley comments:
Can be made clearer; especially with what constitutes a 'different way of thinking'. Can be more explicit to suggest what is current wrong with the 'thinking' of design students.


Introduction
A study of how Conditional Design practices can nurture a different way of thinking for design students.

Stanley comments:
Since the sub-title suggests that the paper will study the education of students, it will help to provide a brief context to how design education is like in Singapore first. Because you suddenly start talking about design thinking and IDEO. In the subtitle you did not mention anything about design thinking and IDEO. So if you are thinking of bridging an arguement it feels like you went deep into the argument before doing the introduction.

Following that, after talking about what design education is like about how design education is commonly spilt into two in SG (even though theres MA) but commonly there is a diploma which is more vocationlly focused and BA that perhaps more research or exploratory. Then you can talk briefly about the different schools. Because if you go too deep about what every different school is doing that is too much. You can keep that for the 'Summary of Readings'.


There is a point in the later parts of the 'Introduction' that touches on that; it can be moved ahead here. Following that, you can then discuss what happens in design education when processes or methodologies are taught that are aimed at highlighting the benefits of design to the economy alone, i.e. what are the resulting characteristics. Thats when you can start talking about design thinking and say that Singapore has a main thrust to see design as part of supporting nation's economy. With that in mind, DSG has work with other colleges to rethink their curriculum; most curriculum teach a particular way or thinking, etc. Be sure to note that there is a need for such a way of thinking, but it should not be the only approach to design. You can then end the 'introduction' section by highlighting that the paper aims to study how an approach based on conditional design can supplement design education to address some of these characteristics mentioned earlier.


Research Objective
1. How design education is done in Singapore
2. ‘designedly vs design’ vs computation thinking
3. Conditional Design, New ways of thinking

Stanley comments:
Not sure if there are options to consider? Or you would like to include all of them as the research objective.

Just to be clear, a dissertation should have one clear main objective, i.e. what do you hope it will accomplish? (Argue that conditional design as an approach to design can nurture a...?)

Following that, you can have sub-objectives. E.g. hope that design education in Singapore can adopt this approach, etc.

Part of the research objective will require you to discuss which specific audience will benefit from this paper.

Will need to write in prose for us to assess the clarity.


Summary of Readings
Stanley comments:
Based on how you have shaped the earlier parts of the research, it seems like the 'Summary of Readings' can be categorised into 3 main areas:
➊ Design Education in Singapore
➋ The Effects of Design Thinking as a Dominant Paradigm (i.e. Universalism, Solutionism, Outcome-Oriented, etc.)
➌ Understanding Conditional Design


Transcript: Research Clinic Session

Yasser comments:

Introduction
On your third paragraph on "...by supplementing CD with...", is there an introduction prior to CD? I'm not saying that you should write an entire paragraph on it but I think you want to drop what are the attributes of CD that design thinking is missing. It can just be a one-liner prior to say... unless in the third paragraphy, you want to say what is the absolute value of putting CD. So at least there is some kind of idea before dropping this bomb.

Why DSC ah? Be very clear because they are not MOE, I understand that it is here. But you need to also indicate who they are, what are their jurisdiction. Because they are now given the authority to supervise or recommend or even intervene. Before that they don't play a big of a role but right now they do. Right now the role has changed, they are given a bit more authority, so I think you need to communicate one sentance with regards to that.

Objective
I find that it is a little bit you did not explain how computational thinking and CD is related. There is a few steps that you are leap-frogging.

What is the one biggest attribute of CD that sets it apart from tradition ways? *he further explain this question by using Johnson as an example Process driven, in which I put it at the Summary of Readings Because for me its the way you word it...? I think there is a need to communicate it somewhere without repeacting it or iterating it too. Another way of wording it is to e.g. Process Driven: is closely linked to CD then you just use the word 'Process Driven' la. Then below in your Summary of Readings you can talk about it in length.

Summary of Readings
Design Education in Singapore:
If there are other papers written about the Masterplan and is criticising it then it is fine to criticise. Because let's say out of 5 pieces of review, 3 says its shit, you need to put it down that there is criticism around. To me you can already plant this idea that design education in Singapore is not the most robust. You can just plant but don't drag it down and smear in mud; not as robust as it can be you know.

Understanding Conditional Design:
Roel Woulters... I work with him when I was in school. I did a workshop with him. Its the most fun workshop la. I'm friends with him on my socials and I got his email. Oh! You want to connect with him is it? Okok. His brother is also a very good calligrapher.

Proposed Research Methodology
Students:
You need to plan, hypotesise, cause if you interview first, second or third year students you are going to get very different results. I think what you want to do also is to see if there are any experiments or workshops that is conducted by other designers to see how CD is being utilise by students who have not use CD before in order to see what kind of exsiting frameworks is being used. Because it is always better to rely on something that has been trial and tested and then adapt from it, if you can.

Educators:
So I'm just curious if you want to meet people from DSG ah? It is good to know if you think if CD is a must for our education system moving forward then you want to recommend. If the say its bullshit than "theres resistance from DSG". Because you need to understand where they are coming from, right now DSG is under EDB right? So that says alot out the shift in the direction how they want to position design in Singapore.

Overall
I think right now it is a little bit messy. There are some areas where you leap frog, you just need to be very consistent; definitions, etc. But should be ok, start making the changes now la.

Last Consultation with Stanley

Subtitle
A study of how Conditional Design practices can nurture an analytical way of thinking for design students. The first sub-title appears to be more of a holistic approach to examine how conditional design can nurture analytical thinking while still being creative in design students. Seems to be more suited if the paper is specifically targeted to address design thinking.

Although its more clear, I think the objective should be teaching coding because it is not the end. Part of us wanting to teach coding is to increase digital literacy. Literacy is not just a skill but a knowledge. We want students to be able to see technology in a different way, not just see them as tools but to see them as how to control them and how they control us. So digital literacy is the bigger goal here, not just coding.

or
A study of how Conditional Design practices can supplement design education in Singapore by nurturing a designer’s understanding of coding. From the way both sub-titles are phrased, it seems like the second has a more specific argument for how CD can support the teaching of coding (specifically). You may also suggest that the teaching of coding is a part of a greater objective to increase digital literacy.

I think that is important. A lot of people think that being analytical or procedural means that is no creativity. While doing you compendium, we were saying that a lot of people thinks that setting rules and parameters makes design boring. But that is not true, sometimes the more rules the more it forces you to think creatively.

And the first paper seems to be more targeted to address design thinking or address the flaws or gaps that design thinking might have. It’s just two different approaches just to see which you prefer which we can talk about it later.


Stanley comments:

They are both ok, perhaps we can have a discussion on how your thoughts on them.

This two subtitles are ok but I’ve noticed that there are two topics you’ve put together in your paper: coding thing and design thinking. They are technically two separate directions, so its to clarify which is it. But both are fine just which one do you have a greater interest in.


Introduction
Singapore’s design education is mainly split into two programme levels, Diploma and Degree in Bachelor of Arts. Government Polytechnics provides the necessary skillsets in diploma courses that are vocational (Liew) whereas, universities and private art colleges that offers degree courses are more research based. Furthermore, design courses are gradually integrating coding lessons as part of their curriculum. You may give an example to make this point otherwise it would seem like we are assuming this is true.

You can put “(Refer to appendix for full list), e.g. LaSalle has done things, or ADM has introduced coding classes in the first year. Just one example will do to make a point that you are not lying. You don’t need the year, you just need some form of coding in their curriculums. Because then it will become a long research to talk about, if you want to you can just use LaSalle to talk about it. Actually, we don’t have coding, its just that your year was the first year we introduce coding.
According to the Design Education Review Committee (DERC) report from 2017, Singapore's design education has adopted design thinking approach I'm not sure if this part has been edited and corrected yet. You mentioned design thinking in this sentence but then the next jumps to focus on coding? The connection between the two is not made clear.

You can talk about how design thinking in Singapore (or the whole world) has this drive for coding and to increase digital literacy in its population. And you’re saying in design that is also that is also the general way it is going and you are saying that CD can help make the process; the learning curve a lot easier. Firstly, by looking at fundamentals of computational thinking. Secondly, by making it fun and creative that is not just learning hard coding or computing languages.

So you can just remove the design thinking thing if you want and focus on how Singapore has a drive for digital literacy uh. So not just about coding, when you talk about coding, you can say that coding is part of that drive for digital literacy but the main goal is to increase the digital literacy of students.
in design institutions (23). Although methodologies as such are greatly beneficial to the nation’s economy increasing opportunities for businesses and other industries to grow (URA 16) this creates a steep learning curve for design students to understand the logic behind coding.

In 2014, the Infocomm Media Development Authority (IMDA) and Ministry of Education (MOE) started implementing coding programmes by Code for Fun in mainstream education for both primary and secondary schools Should mention that although this is implemented in primary and secondary schools, it shows how important digital literacy and coding is for the future.

What it also shows is that how digital literacy in Singapore and coding is to future proof Singapore’s young population. DERC surprisingly did not talk about digital literacy which I think is a gap uh. Because they think that future proof is to teach them design thinking. *wrong answer buzzer
. The students get to learn about computational thinking and basic coding skills (Choo), developing students problem-solving skills Not only that, it should be mentioned that teaching coding is a part of increasing digital literacy in students to future-proof their learning for the future.

Should discuss digital literacy and how coding plays a role in it, and not just focus on coding alone because it feels like it is just teaching a skill but when view from the lens of digital literacy, coding because part of a body of knowledge and not just a skill alone.
to be able to break down complex problems into manageable parts.

By supplementing Conditional Design Should provide a line or two describing what conditional design does. with design thinking enables design students Jumping between design thinking and coding but you have yet to establish the relationship between the two. At the moment, it does feel like it's two separate objectives: arguing against design thinking and suggesting that CD can support digital literacy (coding). to think from an analytical approach as opposed to a constructive approach (Sydney 6). This new way of learning would further enhance problem-solving skills by altering their perception towards any incoming issues. With that being said, it is absolutely necessary for design students to learn computational thinking. As Singapore’s general education system evolves, DesignSingapore Council (DSC) ought to reassess the current prevailing methods taught in design education.

Stanley comments:

Just to help you sort out the sections in a clearer format. You may consider:
1. Digital Literacy and coding
Establish why digital literacy is important for the future and how coding is often taught as part of building digital literacy. Here you can cite your sources on how coding programmes have been implemented in primary and secondary schools.

2. Future-proofing designers in Singapore
Here you can actually bring in DERC's objective where they want to future-proof design. Although they technically didn't mention coding or digital literacy in the report they have this sentence that you can build from: "the future economy requires more designers who can integrate knowledge and methods from different design disciplines, and operate in non-design contexts." They also mentioned points on design for future technological platforms. You can argue that future-proofing designers require us to build digital literacy to better understand how the world is shaping and being shaped by digital technologies. You can then argue that design curriculums have included coding in many of their programmes.

You can argue that part of future proof designers is to increase digital literacy. But DERC only talks about this... But one thing you can proof to it is that it calls us to integrate knowledge and methods from other design disciplines and coding is part of integrating different knowledge. They also mentioned that points about... Include one or two line.


3. Conditional Design and how they nurture not only one's understanding of coding but also of creativity.
This last part on creativity is important, because CD's approach is not just to learn coding, it is a creative approach. Which is why it is suited for designers as it encourages creative thinking too.

You can talk about what CD is. So far you haven’t talk about what CD is then you jumps straight in and say “(intro) ... by supplementing...” and assume that everyone knows what CD is. But you at least need a sentence or two to describe it. What you have previously is a long version of it. You can say “CD is a methodology proposed by ___ and they see it as a way of problem-solving”. You need to credit back to whoever did it also la.


Research Objective
This paper aims to study how Conditional Design practices can supplement the design education in Singapore.

The primary objective of this paper is to understand how Condition Design can nurture a designer’s understanding of coding effectively. This paper would challenge the effectiveness of design thinking See earlier point on my thoughts for this.

We need to take it out.
being used as the dominant way of thinking in design education by analysing the curriculums of existing design courses available in Singapore. This would better evaluate the competence of design practices and shift Singapore’s definition of what design practices are. Education in Singapore’s design schools should not be reduced solely as a platform to boost and support the nation’s economy but educated in knowledge and making.

The secondary objective of this paper is to propose the implementation of Conditional Design methodologies in existing institutions in Singapore. In doing so, design students would have a more holistic knowledge of their own design practices and be better equipped when entering the workforce in the future. This paper aims to urge DesignSingapore Council (DSC) Not only the but also curriculum managers who are trying to structure the teaching of coding and digital literacy in design programmes. to rethink the design curriculums and consider the potential of Conditional Design methodology.

Summary of Readings
Design Education in Singapore:
According to Design 2025 Masterplan, Singapore poses strong emphasis on the business aspect towards design urging the direction of design to be aligned with the nation’s mindset. However, this funnels down the potential of design studies by measuring its commercial value. The ways of thinking can be brought into application in daily aspects of life not just towards design practices itself.


Fig. 1 5 Recommendations for Enhanced Design Education System by DERC

By introducing design thinking in design education as a dominant way of thinking sets the nation up to foster greater compassion for the people. Students from governmental schools like Ngee Ann Polytechnic (NP) and Singapore Polytechnic (SP) are given the opportunity to tackle local societal issues as part of their curriculum helps to promote positive budding initiatives (DERC 2017). This human-centered approach helps to unifies the community cultivating the next generation of industry design professionals.

The Effects of Design Thinking as a Dominant Paradigm:
The methods of design thinking are rather outcome-oriented.

Understanding Conditional Design:

Image is interesting but it can be more detailed in revealing more on their methodology. The description below is more helpful but can still be expanded.

The image feels very loose and it doesn’t say much. You need a longer description uh.

Fig. 2 Methodology of Conditional Design

In 2008, Amsterdam based designers, Luna Maurer, Jonathan Puckey, Roel Wouters and Edo Paulus introduced a new way of thinking called Conditional Design Do you think their conditional design manifesto is worth discussing?

You don’t have to go line by line, you can include it in the manifesto. “To their manifesto, they see CD as this...”
. It is composed of three main principles, process, logic and input Need to further describe this. Some times it helps to provide images to support these points.

Explain what each section means to them. “Under process...”

Sometimes it can help to show visual examples of works. This is what they say, this is what they do...

E.g. “ the CD project about Fungus, was not able to predict what the outcome may be but allows people to enjoy the process of creating and focus on how creating through conditions can lead to creative outcomes”.
. The term Conditional Design simply means designs with conditions that requires participants to work with the limits of the given framework. Using algorithmic thinking approach, only methods of ‘philosophers, engineers, inventors and mystics’, they believe that conditions formulated with clarity and precision around an idea is necessary (Maurer et al.). In this way, the conditional designer is able to minimise possible issues that might surface during the process as well as to further guide the process. + Could show visual examples of there works to discuss.

Unlike design thinking which is outcome based, Conditional Design focuses on the process than the outcome itself How so? This is not described fully.

I think you can either cite people on this. Mostly because you didn't really explain what the process is in the first or second sentence.
. Though these sets of framework can be repeatedly applied, it is nowhere near rigidity as the input is the participants themselves which would result in arbitrary outcomes. This challenges participants to “think within the box” and expand their creativity. + Whether the objective is to focus on design thinking or coding, you should make deliberate attempts to connect CD to it and show how CD can counter/support certain ways of thinking.

Every time at the end of a section, end with a statement that reinforces your main focus off the paper. So how I will say this is, “Based on the research, it shows that CD can be a way to introduce algorithmic thinking in a creative way that can help designers who are interested in digital literacy.” It reinforces the main object, write an argument for yourself.



Stanley comments:

You've used the word "process, logic and input" a number of times but you didn't really explain it anywhere. Explain what does these words mean to them.


Proposed Research Methodology
Although module curriculums of design courses are accessible, there is a need to gather first-hand feedback to better understand experiences of people who undergo through above mentioned design education frameworks. For this reason, the primary research will question students, alumni, educators and conditional designers to gain greater understanding through their thoughts and experiences.

Firstly, students... Whether the objective is to focus on design thinking or coding, you should make deliberate attempts to connect CD to it and show how CD can counter/support certain ways of thinking.

Every time at the end of a section, end with a statement that reinforces your main focus off the paper. So how I will say this is, “Based on the research, it shows that CD can be a way to introduce algorithmic thinking in a creative way that can help designers who are interested in digital literacy.” It reinforces the main object, write an argument for yourself.


Secondly, educators...

Thirdly, an interview will be conducted with respective conditional designers such as Luna Maurer, Jonathan Puckey, Roel Wouters and Edo Paulus to understand...

Lastly, an interview with Dhiya Rahman a lecturer from LASALLE College of the Arts, Faculty of Design who also _______ That's good as a start. You may also want to interview Andreas.

As an aside, Andreas, Vikas and I are in a work group to encourage the building of digital literacy in our Design Comm programmes.

It’s a good start but you can also interview Andreas. Andreas, Vikas and I are part of a workgroup to encourage digital literacy in our design com courses.
+ In fact when Andreas is trying to think of what to do for BA1, you know Andreas is a hardcore coder, but we are saying that for BA1 is too much of a culture shock. They come in to design not thinking about coding but we say “this is how you do things in C++ or Javascript.” In fact in the earlier conversations, I talked about CD as an easier way to understand coding principles and then I’m glad that he further the discussion with Dhiya and get him on board in this. You can speak to Andreas on this.

You might want to interview BA1 & BA2. But for your studio you might want to develop a methodology or working with CD. It could also be working with BA1, you can think about what if you were to do things different for different levels. It almost become a full kits of sorts to your FYP. So there are some methods that applies to BA1, some to BA2 and some BA3.


In conclusion the insights of this paper will...


Stanley comments:

Just a note after reading about the draft, it seems like the paper constantly want to place design thinking and coding (digital literacy) together but does not yet do a good job in articulating how they are connected.

If you personally feel that CD can be an antidote to design thinking, then the paper should be focus on that.

If you think the gap and opportunity is with how CD can be a creative means of nurturing digital literacy and coding, then that should be the focus.
Yasser comments:

Background
Again I just scan thorough your RPO and look at some areas that can be quite problematic. I think right now the content of your RPO is very formative. As in it is kind of basic, which is ok but I think there needs to be a bit more... the way you inquire or the way you position your inquiry needs to be a bit more strategic. The objective is kind of clear but how you are going to organise your inquiry needs to be more well-intended, need to be more... there should be some kind of strategy, right now feels like you're doing this e.g. just stating what is CD..., what are the practice right now, you're gonna ask questions, but it feels like kind of question-based kinds or research. You need some kind of strategy like how you going to archive your intention. There is no greater impact to it, that is what I am trying to say.

I think base on just the RPO it is a good argument uh in a favour of CD, there are a little bit of gap like the implecation of CD need to be a little bit more highlighted. Why is it with a project like this right, there is always this resistance against a new way of thinking with somebody coming in to sell an idea is an issue because it is something that is regarded as breaking away from the norm. So is trying to sell this... because the whole idea is that why would external enviroment demand such future skill... the way you need to put forward whether you are examining the differences with the current pedagogy and in relation to CD state exactly what needs to remove, what needs to change; the methodlogy is not very organised.

This is based on my quick reading of your current RPO, and then in reflection of your introduction, all that missing components needs to be addressed in your introduction and in your introduction. The introduction is always like this quick primer into the entire paper, what am I expecting, what kind of methodology are you implying, who are you interviewing, you are looking at current pedagogical setting with the abscence of CD, so it needs to be more structed and needs to be more strategised.

Key Research Inquiry
I know you are still formulating this right, [...] Because design education and circular education took a big part in education for students in Singapore. The design education is meant to be a departure from circular education in a way, you're talking about how the idea is embedded in a way of learning culture specifically. So trying to break away from circular education and try to include this kind of framework in this kind of education, ya? So I mean there are a lot of tiers, educators and design students. Trying to get educators on board, and trying to get students on board is another thing. So your idea is trying to... ya of course you need to establish how the circular education has totally screw us up big time and then we are talking about design education and how... is there a compromise where design education is not totally reevaluated? Or how design education should be reevaluated totally? Or adapting the new CD framework to co-exsist? Or you leave it open base on your primary research later on then decide?

But before you even do that, there are a lot of layers to your project, you also need to know what are the gaps.

Summary of Readings
There is some merit in using the diagram above, but I feel that there is a need to expand more on how CD and coding. There needs to be more evidence.

When you talk about the school part, you try to emplify the evidence, you need to not just show examples that is being practiced in schools but to analyse why is it successful. Because you need to find out why is it successful and give evidence to why it is: e.g. how does it impact the students, what is the value that the educators and students realise (they might uncover certain skillsets that they didn't realise or tap into).

Gaps in the Lit Review
I mean its good why these things are not apparent in Singapore: why is it not being practice, why is it not implemented in education system, so these are the motivations behind your research uh.